Lecture Code #
Code from this lecture available at https://github.com/Berkeley-CS61B/lectureCode-fa22/tree/main/lec4_lists1.
Historical Live QA #
Linked here
Overview #
Bits The computer stores information as memory, and represents this information using sequences of bits, which are either 0 or 1.
Primitives Primitives are representations of information. There are 8 primitive types in Java: byte, short, int, long, float, double, boolean, and char. Each primitive is represented by a certain number of bits. For example, ints are 32 bit primitives, while bytes are 8 bit primitives.
Declaring Primitives When we declare a variable to be a primitive (i.e.
int x;
), we set aside enough memory space to hold the bits (in this case,
32). We can think of this as a box holding the bits. Java then maps the
variable name to this box. Say we have a line of code int y = x;
where x
was defined before. Java will copy the bits inside the x
box into the bits in
the y
box.
Creating Objects When we create an instance of a class using the new
keyword, Java creates boxes of bits for each field, where the size of each box
is defined by the type of each field. For example, if a Walrus object has an
int
variable and a double
variable, then Java will allocate two boxes
totaling 96 bits (32 + 64) to hold both variables. These will be set to a
default value like 0. The constructor then comes in and fills in these bits to
their appropriate values. The return value of the constructor will return the
location in memory where the boxes live, usually an address of 64 bits. This
address can then be stored in a variable with a “reference type.”
Reference Types If a variable is not a primitive type, then it is a reference type. When we declare object variables, we use reference type variables to store the location in memory of where an object is located. Remember this is what the constructor returns. A reference type is always a box of size 64 bits. Note that the variable does not store the entire object itself!
Golden Rule of Equals For primitives, the line int y = x
copies the bits
inside the x
box into the y
box. For reference types, we do the exact same
thing. In the line Walrus newWalrus = oldWalrus;
, we copy the 64 bit address
in the oldWalrus
box into the newWalrus
box. So we can think of this golden
rule of equals (GroE) as: when we assign a value with equals, we are just
copying the bits from one memory box to another!
Parameter Passing Say we have a method average(double a, double b)
. This
method takes two doubles as parameters. Parameter passing also follows the
GRoE, i.e. when we call this method and pass in two doubles, we copy the bits
from those variables into the parameter variables.
Array Instantiation. Arrays are also Objects, and are also instantiated
using the new
keyword. This means declaring an array variable (i.e. int[]
x;
) will create a 64-bit reference type variable that will hold the location
of this array. Of course, right now, this box contains the value null, as we
have not created the array yet. The new
keyword for arrays will create the
array and return the location of this array in memory. So by saying int[] x =
new int[]{0, 1, 2, 3, 4};
, we set the location of this newly created array to
the variable x. Note that the size of the array was specified when the array
was created, and cannot be changed!
IntLists. Using references, we recursively defined the IntList
class.
IntLists
are lists of integers that can change size (unlike arrays), and
store an arbitrarily large number of integers. Writing a size
helper method
can be done with either recursion or iteration.
Exercises #
Factual #
-
Complete the exercises from the online textbook.
-
How much does the memory cost differ between the storing of an address of a 32 entry int array and a 300 entry int array?
-
Complete the check-in exercises, linked here
Conceptual #
Look back through the check-in and textbook exercises which were challenging for you. Utilize the Java Visualizer to visualize the programmatic steps to convince yourself that the code segments have the expected behavior.
Procedural #
Open the IntList code provided in lecture.
Look at the get(int i)
method defined in lecture. Using similar logic, implement a
method public boolean contains(int i)
which returns True
if the number i
has been
inserted into the IntList and False
otherwise. Feel free to utilize the other methods
written for IntList in lecture.
Metacognitive #
Write methods incrList
and dincrList
as described in
Lists1Exercises.
If your solution uses size
, iterativeSize
, or get
, you’ll need to
complete the previous exercise first.